Pages: [1] 2 3 4 5 6 7 8 9 10 20 |
1. Fix low sec? Stabs, gatecamps, local and law enforcement - in Crime and Punishment [original thread]
To get mission runners move to low-sec the rewards would need to be substantially higher than in high-sec. Mission runners in high-sec use faction ships/fittings to make mission running as efficient as possible, but they will not risk faction gea...
- by Dark PIne - at 2006.12.28 14:13:00
|
2. Is their such thing as bravery anymore? - in EVE General Discussion [original thread]
Originally by: Hakera The quest for killmails has changed eve over time. Focus is on the kill rather than the fight, does annoy me many a time. I tend to agree. Since people so much like killmails, scores and frags, why not make a publ...
- by Dark PIne - at 2006.12.21 08:01:00
|
3. Distress Beacon - in Player Features and Ideas Discussion [original thread]
This could mimic a police radio system. People with positive sec ratings could join a corp or channel, which would broadcast these distress signals system/constellation wide. As in RL criminals should also be able to listen the channel by illegal ...
- by Dark PIne - at 2006.12.13 06:20:00
|
4. Where should I go from a Raven? - in Ships and Modules [original thread]
Originally by: EPSILON DELTA drop that signal amp, overdrive and damage ctonrol, fit 2 BCU II + 3 PDU II instead I'd also drop the two active hardeners from mids, and replace them with an invulnerability field and target painter/cap re...
- by Dark PIne - at 2006.12.12 10:21:00
|
5. ffs ccp, lock griefers out of missions. - in EVE General Discussion [original thread]
I haven't read the all 28 pages to see if this has been proposed, but how about: a suicide gang of fully insured T1 ships scan a high sec system, find a CNR with 4bil faction fittings, gank it, get ganked by concord, collect insurance, salvage th...
- by Dark PIne - at 2006.12.07 13:42:00
|
6. Let's Make Missiles Racial?! - in Ships and Modules [original thread]
I myself prefer that different weapon systems have other differencies than just their name. It would be boring to have missiles and drones that share similar attributes. After that change it would be only logical to change guns to follow the same ...
- by Dark PIne - at 2006.11.22 13:39:00
|
7. So much for the ECM nerf... - in Ships and Modules [original thread]
Originally by: Davlin Lotze The nublars defending the existing ECM system make me chuckle. Eve is about outguessing your opponent before the battle. Fitting to cover most of the likely situations to occur and then having that result carr...
- by Dark PIne - at 2006.10.27 06:12:00
|
8. Kali 1 and what it will mean to Piracy - in Crime and Punishment [original thread]
Originally by: murder one Originally by: Ma'lice Won't the HP actually benefit the aggressor also ? It's about how much cap you have, not armor. 2x the time under the guns to kill a target = twice as much cap needed. And AFAIK ...
- by Dark PIne - at 2006.10.26 08:08:00
|
9. Gunery or missles? - in Ships and Modules [original thread]
Originally by: Nostrop SO two questions: do you guys see in furute that there will be more missle ships, or will gunnery be dominant? and 2nd: if i pay the grid and get specialized in gunnery instead of missles, does it pays off in the end...
- by Dark PIne - at 2006.10.25 17:19:00
|
10. Add missile disruptors - in Ships and Modules [original thread]
Originally by: Scordite Originally by: Tovarishch If you want to add an analog to the Tracking Disruptor for missiles... then feel free. Just give us the two modules that are also analogous to the Tracking Computer and Tracking Enh...
- by Dark PIne - at 2006.10.25 06:05:00
|
11. Jav torps nerfed ? - in Ships and Modules [original thread]
Originally by: Leandro Salazar Edited by: Leandro Salazar on 24/10/2006 17:19:31 Okay, complete stats for the nerfed Bane and Inferno Javs (unnerfed in brackets)[T1 torp in []] Exp Radius: 400m (300m)[400m] Flight time: 12.5s (25s)[30...
- by Dark PIne - at 2006.10.24 18:03:00
|
12. PIRATEHUNTING NEEDS SOME LOVE! CCP MUST CHECK THIS! - in Crime and Punishment [original thread]
Originally by: Guntaro Edited by: Guntaro on 22/10/2006 21:18:07 The problem here is that Lifewire believes hunting pirates should be as profitable as pirating. It isn't and SHOULD'NT because of one simple reason. Pirates are smart a...
- by Dark PIne - at 2006.10.24 05:06:00
|
13. PIRATEHUNTING NEEDS SOME LOVE! CCP MUST CHECK THIS! - in Crime and Punishment [original thread]
I like your ideas, Lifewire. I'd suggest following tweak to insurance/auto bounty: The pilot/gang blowing up a pirate vessel would get an automatic bounty based on the insurance of the pirate ship and the pirate's sec level. For example, a pirat...
- by Dark PIne - at 2006.10.19 15:32:00
|
14. Gang warfare module bonuses? - in Ships and Modules [original thread]
Here is a complete guide to gang bonuses: Gang Assist Mods, Your Battlecruiser, and You
- by Dark PIne - at 2006.09.28 07:10:00
|
15. Battleship roles and specialization - in Test Server Feedback [original thread]
If you don't have launcher slots, you can try fitting two T2 med smartbombs. I have not tried it myself, but some say if they are timed correctly they can reduce a lot of missile DPS. About missile specific "disruptor": if there was such thing, i...
- by Dark PIne - at 2006.08.04 12:12:00
|
16. [Auction] ISS Marginis Shares - in Sell Orders [original thread]
I'll bid 20mil P/S for 5 shares Originally by: Maya Rkell 1v1, for BS, is an abberant situation and you must not balance for it.
- by Dark PIne - at 2006.06.15 05:47:00
|
17. Gist B-Type vs C-Type: Large Shield Booster - in Ships and Modules [original thread]
I have experience only of XL Gist boosters; if you want to have always-on-shield-tank, use C-Type, if you use shield booster in bursts, use B- or X-type. Originally by: Maya Rkell 1v1, for BS, is an abberant situation and you must not bala...
- by Dark PIne - at 2006.06.13 17:35:00
|
18. Ravens, ravens everywhere... - in Ships and Modules [original thread]
Originally by: IDesert FoxI Also, wasn't it a given statistic that a stupid amount of people are caldari now? That could explain why there are so many. I vaguely remember something like 38%? Originally by: Maya Rkell 1v1, for BS...
- by Dark PIne - at 2006.05.23 07:12:00
|
19. WCS Idea #223579 - in Ships and Modules [original thread]
Originally by: Weirda here is the idea: - equipping wcs make you unable to use warp scramblers/disruptors... they simply won't work if you have a wcs equipped (online or not) I also like this idea Originally by: Maya Rkell 1v1...
- by Dark PIne - at 2006.05.19 05:19:00
|
20. Smartbombs vs Drones - in Ships and Modules [original thread]
Originally by: Foulis raven + rack of SBs + 13 inties = 13 dead inties. I don't see how 2 can't take out drones =D. Nerf Raven!!! Originally by: Maya Rkell 1v1, for BS, is an abberant situation and you must not balance for it.
- by Dark PIne - at 2006.05.18 09:55:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |